To say that the team is excited about this week would be an understatement, and after close to three years we’re finally able to start talking about the project to our fans. We honestly couldn’t think of a better way to celebrate our excitement for the reveal of Call of Duty: Advanced Warfare than releasing the high-resolution image we teased at GDC 2014 during Glen Schofield and Michael Condrey’s talk entitled Quest for Quality: Maximizing the Relationship between Creative and Production. The image is meant to show off our level of our commitment to our project, and we couldn't be prouder of the level of clarity we’re able to achieve on our fully in-game rendered characters.
- The Sledgehammer Games Team
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